It’s time for some bad news, folks.
You may have been able to tell, recently, that I’ve been…frustrated, with Gaiden. The truth is, I’ve been frustrated with it for a very long time. These last two years have been difficult for me, as an author; I have felt both constrained and, frankly, unhappy with the work. A lot of that has to do with the paradigm of the comic itself – indeed, a lot of it has to do with trying to make it a comic and feeling like I’m designing a videogame instead. This, and other things, have caused conflicts between myself and Domochevsky that shouldn’t have happened. Feelings have been hurt, and relationships strained, and that’s no way to treat one’s friends.
So we’re going to cut our losses. We’ve been toying with attempting a Great Revamping of Gaiden, but ultimately that would be months of work in which you, the readership, would be waiting for an update that transformed it into a different experience than the one you’ve been enjoying. As much as it pains me to lose the cast of characters I’ve grown to love, I can’t keep with this. It’s gotten to the point where I feel like I cannot be honest and fair with my readerbase, and that’s not right either.
Gaiden, and its related stories (Tourney and the plot-building elements of WorldGen) are thus ended, as of now. The world of Gen may be picked up again later, but for the moment I’m going to get some distance from it and work in other settings and ideas for awhile. Domo and I are currently planning something else, because we do like working with each other, and because Gaiden’s been a great learning experience for us both.
Thank you all, for reading and participating. Hopefully our next journey together ends a bit better.
He ain’t wrong, y’know. Our relations when working on Gaiden updates has been strained for a while. I do feel that I’ve been to blame for that, essentially wanting to make a videogame in comic form for the longest time. It doesn’t help that I’ve over the years leading up to this build up a bit of a …trust-issue with authors, if you will. Unfortunate history.
It took me way too long to heal those metaphorical wounds.
I too will miss George and co, but it’s of little use to anyone if this continues in misery, leaving you to wonder why each update is taking so long. We want to make something that we both can be happy with, gelling with our mutual interests and abilities.